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Full Stack Software Engineer

Dylan Duley

Hi there, welcome to my website! Here you can get to know me and my experience as a software engineer through the jobs, schooling and projects I have worked on. 🙂
Expertise

Skills & Tech

The languages, frameworks and tools I use to deploy and create applications.

Frontend

UI frameworks and component-driven development.

Angular React TypeScript JavaScript HTML5 SCSS CSS Storybook Tailwind CSS

Backend

Scalable APIs, authentication systems, and server-side architecture.

Java Node.js NestJS Spring Boot REST APIs

Cloud & DevOps

Deploying, automating, and scaling applications.

Docker AWS Azure GitHub Actions CI/CD

Databases & Data Modeling

Designing relational schemas and optimizing queries.

PostgreSQL MySQL SQL Server

Programming Languages

Used across frontend and backend systems.

Java TypeScript JavaScript Python

UI & Styling Systems

Utility-first CSS and scalable styling.

CSS SCSS Tailwind CSS
WORK & SCHOOLING

Experience

Senior Full Stack Software Engineer

LIDP Consulting Services2023 – Present

Developed Titanium UI (Angular) and Titanium Server (Java Spring) for life insurance pipelines. Built reusable UI components, RESTful APIs, automated Java-to-TypeScript model translation, and created a data migration tool. Collaborated with stakeholders to deliver solutions and contribute to architectural decisions.

B.S. Computer Science (In Progress)

University of Florida2026 – Present

A.A. & A.S. Degrees

State College of FloridaCompleted

Certified FLMI, ACS, AIRC, ALMI

LOMACompleted
Developer Visual
PORTFOLIO

Featured Projects

Exciting projects that I have worked on for both work and for personal enjoyment.

Titanium — Life Insurance Policy Management
01

Titanium — Life Insurance Policy Management

Developed a responsive frontend for managing life insurance policies, including dashboards and API-driven forms with validation. Designed and implemented backend services for insurance policy lifecycle management, including APIs, services, and secure data processing.

Super Mario Bros Clone
02

Super Mario Bros Clone

A simple recreation of Super Mario Bros physics built in Pygame. Implemented physics, level rendering, animations, collisions, and game state logic.

My website
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My website

The website your currently browsing. :D Created this beautiful website to showcase my work and future creative endeavors.

© 2026 Dylan Duley